AI
Every trigger action related to AI.
Here is the list of tables which are related to water category:
ID
Display Name
Explanations
Parameter A
Parameter B
174
Set global AI difficulty (easy = 1, normal = 2, hard = 3)
The AI difficulty as follows: 0: ??? 1: easy 2: normal 3: hard 4: impossible
Value
-
266
Save current AI difficulty to variable 'A' (easy = 1, normal = 2, hard = 3)
When you join a map with normal mode, value β2β will be saved in variable. Mainly used for locked difficulty security purpose.
Var
-
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