Plazma Burst 2 Map Editor Manual
Map Editor Manual v.5.7.0
Map Editor Manual v.5.7.0
  • Map Editor Manual v.5.7.0
  • Changelogs
  • Credits / Special thanks
  • Plazma Burst 2 Official Website
  • Laserguide's Map mapping Tools
  • [Old version] pdf takeaway edition
  • ALE Improvements
  • πŸ—ΊοΈThe Surface of the level editor
    • Old level editor
    • New level editor
    • Map Edit Page
  • πŸ› οΈThe tools
    • Free Edit tool
      • The Shortcuts
    • Add Wall
    • Add Movable
    • Add Region
    • Add Background
    • Add Pushing area
    • Add Water
    • Add Player
    • Add Actor (enemy)
    • Add Vehicle
    • Add Decoration
    • Add Weapon
    • Add Lamp
    • Add Barrel
    • Add Trigger
    • Add Timer
    • Add Engine Mark
    • Scale Selection Tool
    • Add Song
  • πŸͺ‘Tables of Level Editor
    • Character Data Table
    • Character Skin Color Table
    • Trigger Action Table
      • Movable
        • Basic Movable Tutorial
      • Region
      • Vehicle
      • Character
      • Gravity
      • Scenario
        • Tutorial 9 & 50
      • Gun
      • Barrel
      • Trigger
      • Timer
      • Decoration
        • Blending Mode
      • Gravitator area field
      • Gameplay
      • Sound
      • Interface
      • Light
      • Trigger execution
      • Var
        • Inventory Info Tutorial
        • Synchronization of variables
        • Key binding in multiplayer
      • Session vars
      • URL
        • URL Request Tutorial
      • AI
      • Environment
      • Text-to-speech
      • Map preview
      • Experience
      • Array
        • What is array?
        • Matrix Coloring System
      • Graphics
      • Water
      • Miscellaneous
    • Engine Mark Table
      • Sky Code Table
    • Sound Library Table
    • Newer Weaponry Data
      • Weaponry Data
    • Projectiles Model Table
    • Text-to-speech Voice Table
    • Application Table
  • πŸ›tables of debug
    • Cheat Codes
    • Error Codes Identification
  • πŸ”«Secret Weaponry
    • Campaign Maps
    • Alternate method to add Water UID
    • "Fake" Collision
    • Secret Theme "4"
    • More Accurate Snipping
      • History of contributions.
    • Custom Image in Theme Purple/Green
    • Check map
    • Phsc's image import to map source
    • XML Output in Map Editor
    • createColorMatrix Script
  • β˜‘οΈApproval-Military
    • Map Approval Requirements
    • Custom Decoration Guidelines
  • πŸ§˜β€β™€οΈInspirational
    • Trivia
    • Resi Map making inspiration
    • Max Teabag Map making inspiration
    • Reject Map making basics
    • Illijah's Map making experience
  • Placeholder
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  1. Tables of Level Editor
  2. Trigger Action Table

Gravitator area field

Every trigger action related to gravitator area field.

Last updated: 2024/1/9

Here is the list of tables which are related to gravitator area field category:

ID
Display Name
Explanations
Parameter A
Parameter B

35

Set X acceleration of Gravitator Area Field 'A' to value 'B'

Set X acceleration of Gravitator Area named 'A' to value 'B'. 0 for disable.

Pusher

Float

36

Set Y acceleration of Gravitator Area Field 'A' to value 'B'

Set Y acceleration of Gravitator Area named 'A' to value 'B'. 0 for disable.

Pusher

Float

37

Set stability damage of Gravitator Area Field 'A' to value 'B' (0 for disable)

Set stability damage of Gravitator Area named 'A' to value 'B'. 0 for disable. Putting negative value in old editor will make character a jump boost for that.

Pusher

Float

38

Set damage of Gravitator Area Field 'A' to value 'B' (0 for disable)

Set damage of Gravitator Area named 'A' to value 'B'. 0 for disable.

Pusher

Float

PreviousBlending ModeNextGameplay

Last updated 1 year ago

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