Engine Mark Table
Same as your game engine.... or game modes.
Engine Mark is used to change the gameplay once you load the map. These Huge boxes of majority are the engine usage, following the tables.
Sky
Change sky
Shadowmap_size
Shadowmap size
Lower value will make lightning better with cost of performance. Put 9999 to disable lightning.
Casual
Enable casual mode
You can use “tab” to switch allies. No penalty if your allies is “completely dead”.
Nobase
Disable base noise
No more gravitational noise, system background noise. (doesn’t mute the door moving sound)
Game2
Alternative gameplay
Bodies won’t able to break anymore, display name is hidden, others feature is waited.
Strict_Casual
Enable strict casual mode
You can use “tab” to switch allies. Mission ended if your allies is “completely dead”.
No_auto_revive
Disable AI revive
AI can’t use defibrillator to revive.
Meat
Force ragdoll disappearing
For some reason to reduce the performance cost or some single player effects, ragdolls and unused guns will disappear overtime.
Hero1_guns
Spawn marine weapons
Spawn marine weapons based on player performance in campaign mode.
Hero2_guns
Spawn Proxy weapons
Spawn proxy weapons based on player performance in campaign mode.
Hero2_guns_nonades
Spawn Proxy weapons(no nades)
Same as above but no nades.
Hero2_guns_nades
Spawn Proxy weapons (only nades)
Same as above but nades only.
Nopsi
Disable psi-swords
No swords. Can enable using triggers.
Gamescale
Change game scale
Changing the camera zoom size. (default 100)
He_nades_count
Set start HE nades count(MP only)
Player will receive the number of Grenades in multiplayer matches once they had joined or respawn.
Port_nades_count
Set start Port nades count(MP only)
Player will receive the number of Portnades in multiplayer matches once they had joined or respawn.
Sh_nades_count
Set start Shield nades count(MP only)
Player will receive the number of Shield nades in multiplayer matches once they had joined or respawn.
Snow
Enable snow on map
Let it snow~ Let it snow~
Watercolor
Use custom water color
Change the water color using hex code.
Acidcolor
Use custom acid color
Change the acid color using hex code.
WaterTitle
Use custom water title
Change the name of the water.
AcidTitle
Use custom acid title
Change the name of the acid.
Dm_slots_on_spawn
List of slots that can be randomly given to player in DM/TDM modes during respawn
During respawn, the only weapons are permitted for players to have as starting weapons.
Dm_max_guns_on_spawn
Define how many weapons can be randomly given to player in DM/TDM modes during respawn
During respawn, each player are permitted for specific number of weapons to have as starting weapons.
Level_errors
Enable level trigger error reporting
Debugging usage which is for error reporting via codes. Code table checks here.
Var_sync
Enable Var Sync trigger actions
Enable syncing triggers.
No_light_breaks
Disallow lamp destruction and collisions
No breaking lamps.
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