Add Timer
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Timers are very useful in creating "delays", or just timing a map. They are always associated with triggers. Click anywhere on the grid to add your timer(s).
"Launched on start" = If "Yes", the timer will take effect. If "No", the timer will not take effect, and will require a Trigger to activate it.
"Max calls" = Like the Triggers, Timers can have a number of calls, either 1 call, infinite, or a custom value. If you're planning on making a SAW/Escape map, it is recommended to use the "1 call" value in order to avoid the trigger spamming.
"Trigger on" = What Trigger the Timer is associated with (e.g., Timer 1 is associated with Trigger 1, which will move Movable 1 to Region 1).
Delay = this is where math kicks in.
Also, putting in 15 (half of the default) will equal half a second, and so on and so on.