Interface

Every trigger action related to interfaces.

Last updated: 2024/1/9

Here is the list of tables which are related to interface category:

IDDisplay NameExplanationsParameter AParameter B

42

Show text 'A' in chat with color 'B'

Show text 'A' in chat with color 'B' defined in #XXXXXX format, or refer defined values table.

String

Selector / Hex

43

Show hint with text 'A'. Leave 'A' as empty to force hint disappear

Show hint with text 'A'. If 'A' = NULL, hint will disappear.

String (Nullable)

-

190

Enable multiplayer frag/death messages

If someone dies, it will announce to all players.

-

-

191

Disable multiplayer frag/death messages

Same as 191, but won't announce someone's death.

-

-

328

Set interface visibility multiplier to value of variable 'A' and cursor visibility multiplier to value of variable 'B'

Same as 329, but controlled by variables.

Var (0~100)%

Var (0~100)%

329

Set interface visibility multiplier to value 'A' and cursor visibility multiplier to value 'B'

The interface visibility is controlled by value 'A', and the cursor visibility is controlled by value 'B'.

Float (0~100)%

Float (0~100)%

337

Prevent alive players from seeing chat from dead players

alive players can't see what dead players typed. Useful for prevent whistleblowing.

-

-

338

Let alive players see chat from dead players

same as 338 but reverted.

-

-

339

Disable leader board details (such as alive state, score, team)

-

-

340

Enable leader board details (such as alive state, score, team)

Same as 339 but reverted.

-

-

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