Interface
Every trigger action related to interfaces.
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Every trigger action related to interfaces.
Last updated
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Here is the list of tables which are related to interface category:
42
Show text 'A' in chat with color 'B'
Show text 'A' in chat with color 'B' defined in #XXXXXX format, or refer defined values table.
String
Selector / Hex
43
Show hint with text 'A'. Leave 'A' as empty to force hint disappear
Show hint with text 'A'. If 'A' = NULL, hint will disappear.
String (Nullable)
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190
Enable multiplayer frag/death messages
If someone dies, it will announce to all players.
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191
Disable multiplayer frag/death messages
Same as 191, but won't announce someone's death.
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328
Set interface visibility multiplier to value of variable 'A' and cursor visibility multiplier to value of variable 'B'
Same as 329, but controlled by variables.
Var (0~100)%
Var (0~100)%
329
Set interface visibility multiplier to value 'A' and cursor visibility multiplier to value 'B'
The interface visibility is controlled by value 'A', and the cursor visibility is controlled by value 'B'.
Float (0~100)%
Float (0~100)%
337
Prevent alive players from seeing chat from dead players
alive players can't see what dead players typed. Useful for prevent whistleblowing.
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338
Let alive players see chat from dead players
same as 338 but reverted.
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339
Disable leader board details (such as alive state, score, team)
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340
Enable leader board details (such as alive state, score, team)
Same as 339 but reverted.
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