Interface
Every trigger action related to interfaces.
Last updated: 2024/1/9
Here is the list of tables which are related to interface category:
ID | Display Name | Explanations | Parameter A | Parameter B |
---|---|---|---|---|
42 | Show text 'A' in chat with color 'B' | Show text 'A' in chat with color 'B' defined in #XXXXXX format, or refer defined values table. | String | Selector / Hex |
43 | Show hint with text 'A'. Leave 'A' as empty to force hint disappear | Show hint with text 'A'. If 'A' = NULL, hint will disappear. | String (Nullable) | - |
190 | Enable multiplayer frag/death messages | If someone dies, it will announce to all players. | - | - |
191 | Disable multiplayer frag/death messages | Same as 191, but won't announce someone's death. | - | - |
328 | Set interface visibility multiplier to value of variable 'A' and cursor visibility multiplier to value of variable 'B' | Same as 329, but controlled by variables. | Var (0~100)% | Var (0~100)% |
329 | Set interface visibility multiplier to value 'A' and cursor visibility multiplier to value 'B' | The interface visibility is controlled by value 'A', and the cursor visibility is controlled by value 'B'. | Float (0~100)% | Float (0~100)% |
337 | Prevent alive players from seeing chat from dead players | alive players can't see what dead players typed. Useful for prevent whistleblowing. | - | - |
338 | Let alive players see chat from dead players | same as 338 but reverted. | - | - |
339 | Disable leader board details (such as alive state, score, team) | - | - | |
340 | Enable leader board details (such as alive state, score, team) | Same as 339 but reverted. | - | - |
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