# Add Vehicle

To add a "vehicle", click anywhere on the grid. Now, the default vehicle is the Mobile r081-CS (car).&#x20;

![](https://865749388-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MFtCELsQWyso_e3z2wu%2F-MFtpLggkJM-Dyfb50Dh%2F-MFtqQJYFqxcOEZvadv1%2Fimage.png?alt=media\&token=2439e249-ed27-48a4-b1de-6a3f3d4c07b9)

However, they are other "vehicles" when you change its model:

<table><thead><tr><th width="78" align="center">ID</th><th width="269" align="center">Vehicle display</th><th width="153" align="center">Display name</th><th>Notes</th></tr></thead><tbody><tr><td align="center">0</td><td align="center"><img src="https://www.plazmaburst2.com/level_editor/pic.php?m=veh_jeep&#x26;c=8" alt="" data-size="original"> </td><td align="center">Mobile r081-CS</td><td>The default vehicle.</td></tr><tr><td align="center">1</td><td align="center"><img src="https://www.plazmaburst2.com/level_editor/pic.php?m=veh_walker&#x26;c=8" alt="" data-size="original"> </td><td align="center">Hound Walker-CS</td><td>You need to add the gun (walker cannon) yourselves to be able to shoot cannons which is same as campaign mode.</td></tr><tr><td align="center">2</td><td align="center">               <img src="https://www.plazmaburst2.com/level_editor/pic.php?m=veh_capsule&#x26;c=8" alt="" data-size="original"> </td><td align="center">Life Capsule</td><td>If you wish for your character or NPCs to be in the Life Capsule, click on the character, go to "In car", and input the "vehicle" they are in. Also, make sure the Life Capsule has low health. If its health is too high, it will not break when it lands.</td></tr><tr><td align="center">3</td><td align="center">               <img src="https://www.plazmaburst2.com/level_editor/pic.php?m=veh_crate&#x26;c=8" alt="" data-size="original"> </td><td align="center">Crate</td><td><p>To add weapons into the crate, drag the weapons from the grid and "into" the box (in front of the crate).</p><p>Maximum 3 guns are applied into the crate.</p></td></tr><tr><td align="center">4</td><td align="center">                <img src="https://www.plazmaburst2.com/level_editor/pic.php?m=veh_drone&#x26;c=8" alt="" data-size="original"> </td><td align="center">Drone</td><td>Unable to move without a character is set to in car, marked on that id.</td></tr><tr><td align="center">5</td><td align="center">                    <img src="https://www.plazmaburst2.com/level_editor/pic.php?m=veh_rope&#x26;c=8" alt="" data-size="original"> </td><td align="center">Rope</td><td>In old version of PB2, it is possible to climb up using key ‘E’ and LMB. Currently it somehow becoming broken after new net code updates.</td></tr><tr><td align="center">6</td><td align="center"><img src="https://www.plazmaburst2.com/level_editor/pic.php?m=veh_corvette&#x26;c=8" alt="" data-size="original"> </td><td align="center">Corvette</td><td>Unable to move without a character is set to in car, marked on that id.</td></tr></tbody></table>

Like the "Add Enemy" and "Add Player" section, its speed and health can be modified. However, its health is in percentages.

{% hint style="success" %}
We have not sure that why the vehicles are calculated using percentages, but hopeful in PB2.5 we will have a choice of using values instead of inconsistent percentage.
{% endhint %}

Vehicles are now available for multiplayer, but it may work something weird about it, for instance, player can’t get in vehicles, etc.

{% hint style="danger" %}
Forcefully place a player to vehicle would cause the player in multiplayer just fall through the void without collide with **EVERY SINGLE WALL AND DOOR** (but can swim normally on water)
{% endhint %}
